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House cleaner simulator
House cleaner simulator




In 2022, Embracer Group acquired both Crystal Dynamics and the Tomb Raider franchise (among other assets) from Square Enix. Developer Eidos-Montréal then closed out the Survivor trilogy with Shadow of the Tomb Raider, which Square Enix Europe published in 2018. Crystal Dynamics returned to develop a sequel, Rise of the Tomb Raider, which released in 2015. Square Enix Europe's Tomb Raider trilogy began with Crystal Dynamics' 2013 game, simply titled Tomb Raider, which served to reboot the franchise's continuity. RELATED: Tomb Raider: Angel of Darkness Team Reunites to Bridge a Major Gap

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More recently, however, Crystal Dynamics developed the first two entries in the Tomb Raider franchise's Survivor trilogy, which was published by Square Enix Europe. Following Core Design's initial entries in the series, Crystal Dynamics took over to develop such Eidos-published titles as Tomb Raider: Legend (2006), Tomb Raider: Anniversary (2007) and Tomb Raider: Underworld (2008). Meanwhile, Tomb Raider has a rich history dating back to the original action-adventure game from 1996, which was developed by Core Design and published by Eidos Interactive. The title received generally favorable review from critics, who praised its laid-back gameplay.

house cleaner simulator

The game puts players in charge of a small power washing business, where they can take and complete jobs from various clients to earn more money and improve their equipment. RELATED: Final Fantasy XVI Reveals Release Date With Slick Action Gameplay PowerWash Simulator and Tomb Raider Collideĭeveloper FuturLab and publisher Square Enix Collective's PowerWash Simulator initially launched for the Xbox One, Xbox Series X/S and Microsoft Windows in July 2022. "We've had so much great support from players, press and content creators, and we wanted to do something special to say thank you!"

house cleaner simulator

"We know the community wants more to clean, and I'm delighted we're able to kick off our post-release plans in style with this Tomb Raider collaboration," said Phil Elliott, studio head at Square Enix Collective. "What Tomb Raider fan hasn't explored Croft Manor and thought, 'Winston could really use some help with these grounds! I would love to power wash this place!'? Now, with the help of Square Enix Collective and FuturLab that's not only possible, but immensely satisfying as well," added Dallas Dickinson, Franchise General Manager for Tomb Raider at Crystal Dynamics.






House cleaner simulator